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In the domain of electronic media the job of the writer has always been a challenging and evolving craft. Traditional media presents its own demands, but the writer of interactive content must not only possess the skills of a good wordsmith, but also have a keen understanding of the multimedia production process itself. The interactive writer must be a designer, adept at creating stories, design documents, treatments, scripts, proposals, outlines, sitemaps, walkthroughs, and any other material related to the concept, theme, and development of a project. |
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The top 211 Star Wars lines improved by replacing a word with "pants"
Very funny. These are the top 25, but if you are itching to laugh your "pants" off, click HERE for the entire list. (Thanks to Shane Ross for the link).
1 - I find your lack of pants disturbing.
2 - You are unwise to lower your pants.
3 - The Force is strong in my pants.
4 - Chewie and me got into a lot of pants more heavily guarded than this.
5 - I cannot teach him. The boy has no pants.
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The top 10 unintentionally worst company URLs
Attention entrepreneurs - everyone knows that if you are going to operate a business in today's world you need a domain name. It is advisable to look at the domain name selected as other see it and not just as you think it looks.
Failure to do this may result in situations such as the following (legitimate) companies who deal in everyday humdrum products and services but
clearly didn't give their domain names enough consideration. |
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It’s a safe bet that many of today’s multimedia developers found their first inspiration for the possibilities of combining computers with audio-visual elements in the hit video arcade games of the late 1970s and early 1980s. Dave Theurer developed two of those game classics, Missile Command and Tempest, while a programmer at Atari. As one of the superstar game designers of that era, Theurer encountered first-hand the challenge of preparing thousands of images for use in games. That, plus the needs of his computer artist friends, led him to develop DeBabelizer, a software tool that, since its commercial release by Equilibrium Technologies in January 1993, has become indispensable for working with images in multimedia development and other graphical applications. Equilibrium recently released a low-priced version of the program called DeBabelizer Lite. Morph caught up with Dave Theurer in San Francisco to talk about the challenges of programming with graphics and other multimedia elements. |
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