Director Movies

Adobe Director Movie files. Compatible with version MX 2004 and later.

Documents

Order by : Name | Date | Hits | [ Descendent ]

Hairspray Example Hairspray Example

Date added: 10/16/2006
Date modified: 10/16/2006
Filesize: 61.47 kB
Downloads: 579

This movie demonstrates a simple method for simulating a hairspray effect. A hairspray can is moved with the mouse, and when "sprayed" on top of another sprite it changes the sprite's "hair." Though the effect is crude it fits with the silly subject, but does show useful methods for manipulating sprites in real-time.

Hairspray Movie

 

Animated Sprite Skew Animated Sprite Skew

Date added: 05/06/2008
Date modified: 10/26/2011
Filesize: 9.09 kB
Downloads: 585

This Director movie demonstrates a behavior that cyclically animates the skew of a sprite when it is rolled over. User-definable options include skew speed, skew range, and whether the sprite skews "full swing", or not. This is a good behavior to use to indicate that an interface element is interactive.

skew sprite 

Director Composite - Forest Ducks Director Composite - Forest Ducks

Date added: 09/29/2011
Date modified: 10/26/2011
Filesize: 2.33 MB
Downloads: 588

This movie includes image assets for experimenting with composited animation scenes. Included in the movie are 32-bit images with alpha transparency so they can be combined in a variety of ways.

tree-scene-duck-comp-sc

Cyclically Fade a Sprite Up and Down Cyclically Fade a Sprite Up and Down

Date added: 05/06/2008
Date modified: 10/26/2011
Filesize: 8.81 kB
Downloads: 592
This movie demonstrates the use of a behavior that automatically fades a sprite up and down when the sprite is rolled over. This is a useful effect to visually show a user that a particular interface element is interactive.

fade sprite in out

Sprite Highlight Effect Sprite Highlight Effect

Date added: 09/23/2006
Date modified: 09/23/2006
Filesize: 20.06 kB
Downloads: 598

This movie demonstrates a highlighting effect that uses a sprite as a background image to provide a "glow" effect. The background sprite is dynamically moved to a Z-position just behind the target sprite, and draws itself slightly larger than the sprite in front of it.

Sprite Glow Screen Shot