Director Behaviors
Adobe Director behaviors as plain text, so they can be easily copied. Examples of Adobe Director movies that incorporate these behaviors can be found in the Director Movies category.
Documents
Text Rollover Effect
| Date added: | 04/10/2007 |
| Date modified: | 03/02/2011 |
| Filesize: | 2.09 kB |
| Downloads: | 1010 |
This behavior works with text cast members and creates a highlighted rollover effect by altering text color and font size.
Spinning Coin State Machine
| Date added: | 04/10/2007 |
| Date modified: | 04/27/2010 |
| Filesize: | 1.2 kB |
| Downloads: | 1086 |
This behavior demonstrates the use of a state machine to simulate the effect of a spinning coin. The spin effect is crude, but this behavior can be easily altered to serve as a base state machine for a variety of animation purposes.
Pulse Sprite
| Date added: | 04/10/2007 |
| Date modified: | 03/27/2010 |
| Filesize: | 1.62 kB |
| Downloads: | 905 |
This behavior repeatedly makes a sprite fade and brighten in opacity. It works with any sprite that has a blend property.
Drag One Sprite to Another for a Match
| Date added: | 04/10/2007 |
| Date modified: | 04/10/2007 |
| Filesize: | 1.82 kB |
| Downloads: | 753 |
This behavior checks the bounding rectangular area of one sprite against the bounding rectangular area of another. This can be used to "match" different sprites for matching games, and has a multitude other uses.
All Director Cursor Codes
| Date added: | 04/10/2007 |
| Date modified: | 04/10/2007 |
| Filesize: | 1.01 kB |
| Downloads: | 855 |
This isn't a behavior per se, but a listing of all of the codes that produce built-in "standard" cursors for Adobe Director.